THE PLAYBOOK · JINSHENGTEC
Understand the basics of Sokoban
Read the aim of Sokoban, then make your first move. Push every crate onto a target. Look at what changes after your first action. Choose a comfortable screen position before beginning. Check the relevant rule before repeating a move.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Give this approach a try
Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart. Refer to the controls when needed.
The goal to keep in mind
Push every crate onto a target. Keep that objective in view throughout the round. Check the rules when you are unsure.
Follow these playing steps
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
How to use the controls
Arrow keys or direction buttons. Use the control method described here for this activity. Look at the feedback after the action.
A closer look at one example
A crate in a non-target corner cannot be recovered by pulling. Use the example as a guide rather than a substitute for reading your board. Read the matching step again.
Where a round can go wrong
Consider the player’s access behind crates. A different version of the game may use a different rule. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.
If you are unsure
Before I begin, what is the goal of Sokoban?
For clarity: Push every crate onto a target.
While learning, how do I control Sokoban?
For clarity: Arrow keys or direction buttons.
As a new player, what example helps explain Sokoban?
Keep this in mind: A crate in a non-target corner cannot be recovered by pulling.
While reading the Guide, what should I watch out for in Sokoban?
Here is the relevant explanation: Consider the player’s access behind crates.
What format does Sokoban offer?
The key detail is this: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Which play mode does Sokoban use?
The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.